﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace MiniPac.Components
{
	class Screen_PauseGame : IGameComponent
	{
		public Rectangle BB
		{
			get { throw new NotImplementedException(); }
		}

		public void Draw(SpriteBatch sb)
		{
			Rectangle r = new Rectangle(0, 0, R.StageSizeX, R.StageSizeY);
			sb.Draw(R.Tile,r,new Color(30, 30, 30, 100) );
			sb.DrawString(R.c64_font, "PAUSED", new Vector2(R.StageSizeX/2, R.StageSizeY/2), Color.WhiteSmoke);
		}

		public void Update(double time)
		{
			throw new NotImplementedException();
		}
	}
}
